Andreas Tumbrink
I’m a mechatronics apprentice in Münster. I build camera robots, my own game engine and the game on it, spaceflight software, loudspeakers, and science-fiction films with real miniatures.
After my Fachabitur in 2021 I studied aerospace engineering at RWTH Aachen until 2024. Then I spent a year at Rocket Factory Augsburg training as a construction mechanic: rocket assembly, cleanroom work, technical drawings, documentation and quality assurance. I’ve run CNC mills with Heidenhain and Siemens controls. In 2025 I studied Computational Engineering at FH Münster, and in September 2026 I started my apprenticeship.
I start with the actual problem and the least I need to know to solve it; only then do I look at how others solved it. Then I build, run and look: a result is what the machine does, not what the plan promises. I tick a box only with evidence, and every project page says what isn’t done yet.
Made on Earth with, coffee, bits and bytes.
