ALIVE
ALIVE is a practical-first pipeline. It starts with a physical miniature in front of a real camera and ends in Nuke.
Specification
- 01
- Physical miniature
- 02
- Recorded light states
- 03
- Motion-control capture
- 04
- Gaussian-splat reconstruction
- 05
- Motion-controlled greenscreen performance, composited in Nuke
- Stack
- Motion control · Gaussian splatting · Nuke
Status
[TODO: status]· Started [TODO: date]

Stages
- A physical miniature.
- Recorded light states.
- Motion-control capture, on the Motion-Control Rig V3.
- Gaussian-splat reconstruction.
- A motion-controlled greenscreen performance, composited back in Nuke.


[TODO: status, current results]