KORETH
KORETH is a science-fiction short film. I develop it one physical shot at a time, with miniatures, practical light, motion control, Gaussian splatting and Nuke.
Specification
- Format
- Science-fiction short film
- Source
- Physical miniatures, practical light
- Camera motion
- Motion-Control Rig V3
- Reconstruction
- Gaussian splatting
- Compositing
- Nuke
- Stack
- Miniatures · Practical light · Motion control · Gaussian splatting · Nuke
Status
In production· Started [TODO: date]


Method
Every shot starts with a real object in front of the camera. The miniature is lit with practical lamps, and the camera moves on the Motion-Control Rig V3, so a move can be repeated for each pass.


Splats
Gaussian splatting rebuilds an object from photographs as hundreds of thousands of small, soft, coloured ellipsoids. Here they are drawn in ink: one dot for a handful of splats, denser where the object is darker, and hidden wherever the object hides them. The capture below is a sample by Niantic Labs, shown until my own captures are ready.



[TODO: state of production, shots done]